GDC 2011: What just happened?
Wait, so I hear there was a Game Developers Conference this year? This is all I remember:
I ate spaghetti with Eric Chahi.
I did a microtalk (watch at top, watch the rest here), my first to the wider games industry & not just an “indie/choir preaching” audience, and it made a girl cry (mission accomplished!).
I introduced the IGF Awards Ceremony and didn’t totally screw it up (despite doing kilos of illicit drugs in the green room with Tim Schafer).
Robert Ashley dropped a desiccated orange peel straight from his mouth into my wine and it was delicious.
I was very happy to receive a wicked Super Crate Box poster (now on my wall) (I think I was reeling a bit from that Ashley’s-Surprise Sangria).
Eric Chahi gave the best talk of GDC, including the best anecdote of GDC (Eric Chahi & the Infinite Fax), which you can watch in its entirety for free here.
I bought artwork by both Maré Odomo (see that here) & Derek Yu (above, click to zoom super-big), from Giant Robot.
And then I woke up at sunset and it was time to go home?! Here’s looking forward to next year, then.
4 Comments
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I was going to say you forgot the group hug that you organized, but then I realized you are probably incapable of remembering it.
Mmmm. FUTURA
I want to love your talk, I really do, but speaking so incredibly fast ruins what you are trying to say. You’re struggling for breath with every other sentence, I don’t know if you’re reading it but take it slower next time!
Thanks for the kind words! Here’s the deal: the microtalks format is one where you’ve only got 16 seconds over 20 slides — each slide auto-advance when that time’s up, so if I’m not finished saying what I wanted to say, it goes on without me.
I chose to say more faster than say less slower with those 20 slides!